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[Master Level :15] Replaces a portion of incoming damage with MP instead of HP. If MP reaches 0, all damage is received as HP damage. The effect is activated when used and deactivated when used again.
No recorded prerequisite.
| Level | Description |
|---|---|
| 1 | MP -8; Replace 30% of HP damage with MP while active |
| 2 | MP -8; Replace 33% of HP damage with MP while active |
| 3 | MP -8; Replace 36% of HP damage with MP while active |
| 4 | MP -8; Replace 39% of HP damage with MP while active |
| 5 | MP -8; Replace 42% of HP damage with MP while active |
| 6 | MP -10; Replace 49% of HP damage with MP while active |
| 7 | MP -10; Replace 52% of HP damage with MP while active |
| 8 | MP -10; Replace 55% of HP damage with MP while active |
| 9 | MP -10; Replace 58% of HP damage with MP while active |
| 10 | MP -10; Replace 61% of HP damage with MP while active |
| 11 | MP -12; Replace 68% of HP damage with MP while active |
| 12 | MP -12; Replace 71% of HP damage with MP while active |
| 13 | MP -12; Replace 74% of HP damage with MP while active |
| 14 | MP -12; Replace 77% of HP damage with MP while active |
| 15 | MP -12; Replace 80% of HP damage with MP while active |